Chapter 6: Learning
- Overview
- Learning
- A long lasting change in behavior resulting from experience
- Classical Conditioning
- Ivan Pavlov
- Russian Physiologist
- Found that dogs learn to salivate to simply the sounds that they regularly hear before being fed
- Developed classical conditioning:
- neutral stimuli associated with stimuli such as food will produce similar responses as the old stimuli
- Classical Conditioning Process
- Unconditioned stimulus (US or UCS)
- the original stimulus that elicits a response
- elicits a natural, reflexive response
- produces the unconditioned response (UR or UCR)
- if continually paired with a neutral stimulus, they will be associated
- Conditioned stimulus (CS)
- a neutral stimulus that is paired with an unconditioned stimulus
- elicit a conditioned response (CR)
- Acquisition
- learning has occurred once the animals respond to the CS without the US
- repeated pairings of CS and US yield a stronger CR
- most effective conditioning:
- present US first
- introduce US while CS is still evident
- Ineffective learning methods
- trace conditioning
- presentation of CS
- short break
- presentation of US
- simultaneous conditioning
- CS and US presented at same time
- backward conditioning
- presentation of US
- presentation of CS
- Extinction
- The CS no longer elicits the CR
- Achieved by presenting the CS without the US repeatedly
- Spontaneous Recovery
- After extinction, the CR briefly reappears upon presentation of the CS sometimes
- Generalization
- The tendency to respond to stimuli that is similar in some way to the CS
- subjects can be trained to discriminate
- John Watson and Rosalie Rayner
- Conditioned Albert (a little boy) to fear a white rat
- paired it with a loud noise → he cries
- Albert generalized to other fluffy white things
- Illustrates aversive conditioning
- Higher-Order Conditioning
- Second order conditioning
- The CS acts as a US in order to condition a response to a new stimulus
- Biology
- We are biologically prepared to make certain connections more easily than others
- learned taste aversions
- pairing nausea with a new food
- helpful for the survival of the species
- Salient stimuli create a more powerful CR
- Garcia and Koelling’s Experiment
- illustrated that rats more easily make some connections than others
- noise with shock
- nausea with sweet water
- adaptive
- Operant Conditioning
- Definition
- Learning based on the association of consequences with one’s behavior
- Edward Thorndike
- Experiment
- locked a cat in a puzzle cage
- cat had to get out to get food
- time required decreased over trials
- concluded that the cat learned new behavior without mental activity
- Law of effect
- if the consequences of a behavior are pleasant:
- the stimulus-response (S-R) connection will be strengthened
- the likelihood of the behavior will increase
- vice-versa
- Instrumental learning
- the consequence was instrumental in shaping future behaviors
- B.F. Skinner
- Coined the term operant conditioning
- Skinner box
- has a way to deliver food to an animal and a lever to press or disk to peck in order to get the food
- reinforcer- the food
- reinforcement- the process of giving the food
- anything that makes a behavior more likely to occur is a reinforcer
- positive reinforcement
- the addition of something pleasant
- negative reinforcement
- the removal of something unpleasant
- escape learning
- allows one to terminate an aversive stimulus
- avoidance learning
- enables one to avoid the aversive stimulus all together
- Punishment
- Affecting behavior by using unpleasant consequences
- Positive punishment
- the addition of something unpleasant
- Negative punishment
- “omission training”
- the removal of something pleasant
- Punishment vs. Reinforcement
- Punishment is most effective if:
- delivered immediately after unwanted behavior
- harsh
- Harsh punishment may result in anger or fear
- Shaping
- rewarding approximations of the desired behavior
- increases the likelihood and speed of the subject stumbling upon the desired behavior for the first time
- Chaining
- teaching subjects to perform a number of responses successively in order to get a reward
- example
- a rat named Barnabus who learned to run through a veritable obstacle course to get food
- Discriminative stimulus
- in discrimination, the special conditions under which the subject learns to perform the desired behavior
- Primary reinforcers
- are rewarding in and of themselves
- food, water, rest
- Secondary reinforcers
- things we have learned to value
- praise, the chance to play a video game
- Money
- a generalized reinforcer because it can be traded for almost anything
- Token economy
- a practical application of generalized reinforcers
- used in prisons, mental institutions, schools
- every time people perform a desired behavior, they are given a token
- can be traded for any one of a variety of reinforcers
- Premack principle
- the reinforcing properties of something depend on the situation
- whichever of two activities is preferred can be used to reinforce the other activity
- Reinforcement Schedules
- Continuous reinforcement
- rewarding the behavior each time
- best when first teaching a new behavior
- once behavior is learned, partial reinforcement schedules yield higher response rates
- Partial-reinforcement effect
- behaviors will be more resistant to extinction if the animal has not been reinforced continuously
- Ways they differ
- what determines when reinforcement is delivered
- number of responses made- ratio schedule
- the passage of time- interval schedule
- the pattern of reinforcement
- constant- fixed schedule
- changing- variable schedule
- Fixed-ratio (FR) schedule
- provides reinforcement after a set number of responses
- FR-5 schedule
- subject will be rewarded after the fifth response
- Variable-ratio (VR) schedule
- provides reinforcement based on a varying number of responses
- VR-5 schedule
- average number of responses required to get a reward is five
- Fixed-interval (FI) schedule
- requires that a set amount of time elapse before a response results in a reward
- FI-3 minute schedule
- rewards the first response that occurs after three minutes
- Variable-interval (VI) schedule
- varies the amount of time required to elapse before a response will result in reinforcement
- VI-3 minute schedule
- subject will be rewarded for the first response made after an average of three minutes
- Variable schedules are more resistant to extinction than fixed schedules
- Biology
- Instinctive drift
- the tendency for animals to forgo rewards to pursue their typical patterns of behavior
- Animals won’t perform certain behaviors that go against their natural inclinations
- Cognitive Learning
- The Contigency Model of Classical Conditioning
- The contiguity model
- the Pavlovian model of classical conditioning
- the more times two things are paired, the greater the learning that will occur
- contiguity (togetherness)
- determines the strength of the response
- Contigency model
- Robert Rescorla
- a revised version of the Pavlovian model
- takes into account more complex circumstances
- rests upon a cognitive view of classical conditioning
- Observational Learning (Modeling)
- Albert Bandura
- studying modeling helped him formulate social-learning theory
- Species-specific
- it only occurs between members of the same species
- Basic components:
- observation
- imitation
- a mental representation of the observed behavior must exist to enable imitation
- Bobo doll experiment
- children exposed to adults who modeled aggressive behavior against Bobo doll
- children left alone with a bobo doll
- they exhibited almost identical aggressive behavior
- Bandura and Ross 1963
- showed that children learn violent behavior through observation
- Latent Learning
- Becomes obvious only once a reinforcement is given for demonstrating it
- Edward Tolman’s experiment
- three groups of rats:
- always got a reward for completing the maze
- never got a reward
- not rewarded during the first half of trials, rewarded in second half
- group 3
- during the first half their performance was very similar to the group that never got a reward
- performance improved dramatically and suddenly once they began to be rewarded for finishing the maze
- conclusion
- the rats must have learned their way around the maze in the first half
- performance did not improve because it had no reason to
- dramatic improvement in second half resulted from latent learning
- Abstract Learning
- Understanding concepts in order to secure a reward
- Studies show that pigeons can
- Insight Learning
- When one suddenly realizes how to solve a problem
- Wolfgang Kohler’s Experiment
- suspended a banana from the ceiling out of reach of a group of chimpanzees
- room had many boxes
- chimps spent most time running around in frustration
- suddenly, they piled up the boxes, climbed up, and grabbed the banana
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Aboukhadijeh, Feross. "Chapter 6: Learning" StudyNotes.org. Study Notes, LLC., 12 Oct. 2013. Web. 12 Oct. 2024. <https://www.apstudynotes.org/psychology/outlines/chapter-6-learning/>.